|
 |
-
Describe one complex shape from multiple shapes:
-
CSG_OBJECT:
-
Jump to SDL
-
UNION | INTERSECTION | DIFFERENCE | MERGE
-
Combine multiple shapes into one:
-
UNION:
-
union { UNION_OBJECT UNION_OBJECT... [UNION_MODIFIERS] }
-
UNION_OBJECT:
-
OBJECT | LIGHT
-
UNION_MODIFIERS:
-
[split_union BOOL] & [OBJECT_MODIFIERS]
-
Create a new shape from the overlapping portions of multiple shapes:
-
INTERSECTION:
-
intersection { SOLID_OBJECT SOLID_OBJECT... [INTERSECTION_MODIFIERS] }
-
SOLID_OBJECT:
-
FINITE_SOLID_OBJECT | INFINITE_SOLID_OBJECT | ISOSURFACE | CSG_OBJECT
-
INTERSECTION_MODIFIERS:
-
[cutaway_textures] & [OBJECT_MODIFIERS]
-
Subtract one or more shapes from another:
-
DIFFERENCE:
-
difference { SOLID_OBJECT SOLID_OBJECT... [DIFFERENCE_MODIFIERS] }
-
DIFFERENCE_MODIFIERS:
-
[cutaway_textures] & [OBJECT_MODIFIERS]
-
Combine multiple shapes into one, removing internal surfaces:
-
MERGE:
-
merge { SOLID_OBJECT SOLID_OBJECT... [OBJECT_MODIFIERS] }
Quick Reference Contents
|
 |