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2.8.8.3 Infinite Solid Objects
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Describe a solid, possibly infinite, shape:
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INFINITE_SOLID_OBJECT:
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PLANE | POLY | CUBIC | QUARTIC | QUADRIC
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The plane object:
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PLANE:
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Jump to SDL
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plane { V_NORMAL, F_DISTANCE [OBJECT_MODIFIERS] }
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The poly object:
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POLY:
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Jump to SDL
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poly { ORDER, < POLY_COEFFICIENTS > [POLY_MODIFIERS] }
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ORDER:
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An integer value between 2 and 15 inclusive.
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POLY_COEFFICIENTS:
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A quantity n of FLOATs separated by commas, where n is
((ORDER+1)*(ORDER+2)*(ORDER+3))/6.
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POLY_MODIFIERS:
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[sturm [BOOL]] & [OBJECT_MODIFIERS]
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The cubic object:
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CUBIC:
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cubic { < CUBIC_COEFFICIENTS > [POLY_MODIFIERS] }
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CUBIC_COEFFICIENTS:
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20 FLOATs separated by commas.
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The quartic object:
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QUARTIC:
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quartic { < QUARTIC_COEFFICIENTS > [POLY_MODIFIERS] }
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QUARTIC_COEFFICIENTS:
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35 FLOATs separated by commas.
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The quadric object:
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QUADRIC:
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Jump to SDL
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quadric { < FLOAT, FLOAT, FLOAT >, < FLOAT, FLOAT,
FLOAT >, < FLOAT, FLOAT, FLOAT >, FLOAT [OBJECT_MODIFIERS] }
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