These bugs, while currently in POV-Ray 3.5 will be fixed in a future release.
Note that this list is subject to change without notice and there may be other
bugfixes not listed here that will be included. Once there is a public release
with includes these bugfixes these bugs will be removed from this page. In the
meantime, continue using the current version of POV-Ray 3.5.
Several blob bugs (job000189)
Among other problems, blobs have holes in certain circumstances, such as very small or big component radiuses
Reported in //email@example.com
Reported in //news.povray.org/3B991C90.D715B7A3@free.fr
Reported in //firstname.lastname@example.org
Reported in //news.povray.org/Xns9115B92CF7D8ACQ@22.214.171.124
Reported in //news.povray.org/Xns91203DC7F3CCQ@126.96.36.199
Reported in //email@example.com
Reported in //news.povray.org/Xns919C1CAA3E23Egerovandordatanethu@188.8.131.52
Superellipsoid bug (job000190)
Strange dark patches occur on a superellipsoid when the east-west-exponent is set very small
Reported in //firstname.lastname@example.org
Sphere sweep bug (job000200)
Discontinuous normals on inverse of sphere_sweep
Reported in //news.povray.org/3C1A5D47.EA38F6E5@amc.uva.nl
Bicubic patch bug (job000202)
Bicubic patch triangles disappear in some circumstances.
Reported in //email@example.com
Mapping warps+transformation bug (job000212)
Object lighting is calculated incorrectly when mapping warps are used in normals and the object is rotated
Reported in //news.povray.org/Xns9190F27EBFE9Bcsbhccse@184.108.40.206
Reported in //news.povray.org/3C4ABED3.F038E200@gmx.de
Julia object problem (job000216)
Julia objects sometimes present random artifacts. Whether this is an actual bug or just a floating point or other type of precision problem is not clear.
Reported in //firstname.lastname@example.org
Problem with function result passing at parse time.
Reported in //news.povray.org/povray.bugreports/26015/