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Describe a texture consisting of a single pigment, normal and finish:
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PLAIN_TEXTURE:
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texture { PLAIN_TEXTURE_BODY }
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PLAIN_TEXTURE_BODY:
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[PLAIN_TEXTURE_IDENT] [PNF_IDENTIFIERS] [PNF_ITEMS]
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PNF_IDENTIFIERS:
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[PIGMENT_IDENTIFIER] & [NORMAL_IDENTIFIER] & [FINISH_IDENTIFIER]
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PNF_ITEMS:
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[PIGMENT] & [NORMAL] & [FINISH] & [TRANSFORMATION...]
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