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The turbulence pattern modifier is still supported for compatibility issues, but it is better nowadays
to use the warp {turbulence} feature, which does not have turbulence's limitation in
transformation order (turbulence is always applied first, before any scale, translate or rotate, whatever the order
you specify). For a detailed discussion see 'Turbulence versus Turbulence
Warp'
The old-style turbulence is handled slightly differently when used with the agate, marble, spiral1, spiral2, and
wood textures.
More about "warp {turbulence}"
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