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2.8.13 Global Settings
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Specify various settings that apply to the entire scene
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GLOBAL_SETTINGS:
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Jump to SDL
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global_settings { GLOBAL_SETTING_ITEMS }
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GLOBAL_SETTING_ITEMS:
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[adc_bailout FLOAT] & [ambient_light COLOR] & [assumed_gamma FLOAT]
& [hf_gray_16 [BOOL]] & [irid_wavelength COLOR] & [charset GLOBAL_CHARSET]
& [max_intersections INT] & [max_trace_level INT] & [number_of_waves INT]
& [noise_generator NG_TYPE] & [RADIOSITY] & [PHOTONS]
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GLOBAL_CHARSET:
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ascii | utf8 | sys
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NG_TYPE:
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1 | 2 | 3
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