/* Minimal camera */ camera { location <1,0,7> look_at 0 } /* Three coloured lights */ light_source { <-9,0,9> rgb <1,0,0> } light_source {9*z rgb <0,1,0> } light_source { <9,0,9> rgb <0,0,1> } /* Chladni plate equation */ isosurface { function { cos(2*x) + cos(2*y) + cos(2*z) } contained_by { sphere {0,5} } open /* max_gradient 5 */ pigment {rgb 1} finish {phong 1} }