POV-Ray : Documentation : 2.5.5.2 Tiles
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2.5.5.1 Texture Maps   2.5.5.3 Material Maps

2.5.5.2 Tiles

Earlier versions of POV-Ray had a patterned texture called a tiles texture. It used the tiles and tile2 keywords to create a checkered pattern of textures.

TILES_TEXTURE:
    texture
    {
        tiles TEXTURE tile2 TEXTURE
        [TRANSFORMATIONS...]
    }

Although it is still supported for backwards compatibility you should use a checker block texture pattern described in section "Texture Maps" rather than tiles textures.

2.5.5.1 Texture Maps   2.5.5.3 Material Maps


Copyright 2003-2004 Persistence of Vision Raytracer Pty. Ltd.