This book provides a reference for the Persistence of Vision Ray-Tracer (POV-Ray). The documentation applies to all
platforms to which this version of POV-Ray is ported. The platform-specific documentation is available for each
This book is divided into these main parts:
This introduction together with a complete reference on "POV-Ray
Options" which explains options (set either by command line switches or by INI file keywords) that tell
POV-Ray how to render the scenes.
A complete reference on "Scene Description Language" in
which you describe the scene.
A complete reference on the "Standard Include Files" that
come with the POV-Ray package, to be used in your scenes.
Finally, a consolidation of the POV-Ray Scene Description Language in the "Quick
This book covers only the generic parts of the program which are common to each version. Each version has
platform-specific documentation not included here. We recommend you finish reading the tuorial book then read
the platform-specific information before using this reference.
The platform-specific docs will show you how to render a sample scene and will give you detailed description of the
The Windows version documentation is available on the POV-Ray program's Help menu or by pressing the F1 key while
in the program.
The Mac platform documentation is available via the "Help" menu as well as for viewing using a regular
web browser. Details may be found in the "
POV-Ray MacOS Read Me" which contains information
specific to the Mac version of POV-Ray. It is best to read this document first.
The Unix / Linux version documentation can be found at the same place as the platform independent part. Usually