POV-Ray : Documentation : 1.4.4.4 How do I import all of my textures I created in 3DS Max into POV-Ray?
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1.4.4.3 How can I convert my scenes from format X to POV-Ray format?   1.4.4.5 How can I avoid artifacts and still get good JPEG compression?

1.4.4.4 How do I import all of my textures I created in 3DS Max into POV-Ray?

As POV-Ray supports UV-mapping, textured objects used by renderers such as 3D-Studio can be used by first converting them with a proper converter. You can find a list of converters and other related software in the links collection on our website.

1.4.4.3 How can I convert my scenes from format X to POV-Ray format?   1.4.4.5 How can I avoid artifacts and still get good JPEG compression?


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